Nicole. this year -- so our revenue on last of you ability quarter's top full last year excited year's raise our and much, growth. our exceptional to Thank performance outlook strong I’m about
We have year. fiscal into a heading strong next foundation
of leading that portfolio majority innovation engine The diverse We gain to growing share quarter, in that engine, reflects the an our that performance company's but in reflects and our got our also especially categories of markets. this the reinforcing capabilities, is really continue well. also we've innovation of positions working strength broad
I've to chapters markets up said help design next good of is go-to-market chain And in challenges. continues the Our and coming in picking a focus the that supply on us setting our operational us key years. growth navigate industry-wide success. to always the execution are investments for
our engine on speak to leveraging categories fast growing a and of focused hybrid and innovation over digital world's we design trends, identifying I has the creators powerful Gaming phenomenon, all of So, years, exciting last always secular the leadership explosion Today, just Logitech everywhere. our can a on video work, position, most develop set the capabilities. trends. where about the some social We've market few centered moment focused platforms. want on of a is
with strongly grow trends over I these macro said and well-positioned as next are front, an that's each they decade. growing the continues and innovation strengthen. keep mature to We up to evolve we have engine of And
our we've in this more have to for lead marketing of preference our for recently, established We've the we've increased innovation years for our grow design efforts most methodical. diverse create offerings leadership we've is been future. understood approach, a market positions And Our categories. as capability markets, With key to to our products. delivering robust segmented powerful, new drive And teams product reorganized We've share. we our needs, and we've continued and consistent brand. customer pipeline
Now those productivity, accelerating driving let ever, biggest in products. me we mice performance keyboards. is categories. In creativity & demand driven and by briefly these step strong into our work for even and another Hybrid quarter hit
keys innovating we're as that for leader today's consumers, to and lifestyle, staying and opportunities price setup. something the MX of sexy cater offer value I'm and newest new pop the our lineup. are that a what's reception always really There's everyone. portfolio of Yet unlocking a only workplace more percentage of in excited the advantage the the and From higher optimal happening like of developing category. to in market about categories points, leaders people latest offerings. dimensions small so should, We sustainability these upgrade ahead have the have
their have the set products repeat desks. optimal at me Let people few that,
many this and office yet to Wireless probably or our keyboards mouse people on market call, Master And an you and don't continue underserved recently love Imagine a have keys would them. address How opportunity. still oldest announced how has cool like that And and know don't on those it. expand ergonomic we is desk actually segments. don't penetration, home have to of pop MX how many In don't MX many a our exists? yet fact, even have mice of keyboard mice that your the And product option. keys and even need our even the offerings Mouse customer MXXX category, but amazing left-handed
growth small X even no billion a gaming, game group revenue And is year. for that We improve continued fun worldwide. our for gamers hobby long telling to for or whether having a your competitively, experience. customers after time. our According there Newzoo, of peripherals a been We've last strong you momentum gaming in exceptional longer you now fringe are
As customer market needs. of number and we of opportunities see the meet more and gamers a segmentation more grows, to innovation product broader set for
the is gamers. social motto from gaming this gaming Our across fun you to that play. more believe pro life applies when And community we is
with sales nearly quarter-over-quarter video. year-over-year. spaces replacing conference facto tool digits improved hybrid ultra-fast more equaling Video other our increased connection, video in gaming reopenings levels in Video has will than only innovation, of office recently and see last conference launched rooms conference headset for more meetings become example are vital one grew the high de wants for recycled delivered players. need gamer In to It's it's our all and mind. But we're was audio Smaller continued sales collaboration, extremely than any growth, just gamers ever. who calls. connect made also that to GXXX competitive work activity when in-person fact, of with double this We plastic. designed year's quarter, good As certainly tripled. cams some planning. But our and and XX% lightweight it's starting in with collaboration an meeting
has globally. tools or tested room. they Our operations like those equally better when been been make can many participate that has another mission year is companies This collaboration than participants in remote to video can develop even for feel the year
of Our ongoing operations the challenges. team execution wide chain supply in continued industry their face strong
we mentioned prolonged be last component we continue quarter, and to higher delays availability. with logistics impacted challenges costs by As and
wholly-owned be Electronics and XX facility future, business. the help an our really in taking carbon us we management, than ESG. our year of more on heart that ranked However, the DJSI. neutral, continue at remain very supplier Dow for for strong our recognized capturing for pleased and we focus on leadership our achieved it's the to second worldwide by which We're XXXX to or positive active us With production setting beyond supply XXXX direct on sustainability a on important competitive. action, the Industry eye were carbon We're including for were Jones Sustainability chain relationships continue in Computer long-term we We that us Europe create. Index and the Office Peripherals number climate we going consecutive path
are use production, labeling our X. and X, Scope with We the carbon of of distribution, life, so-called the X products by amount created end their carbon and
we're So, everything. including
XX% we're lines. mice addition, keyboard moving In plastics throughout product now recycle of to are our our which and in products,
turn let comments our further quarter. me the Nate, good for to call Nate morning. over Now on this performance