Segment Information | Segment Information Our Chief Executive Officer is our chief operating decision maker, or CODM, and reviews financial information presented on an operating segment basis for purposes of making decisions and assessing financial performance. The Compute & Networking segment includes our Data Center accelerated computing platforms and artificial intelligence, or AI, solutions and software; networking; automotive platforms and autonomous and electric vehicle solutions; Jetson for robotics and other embedded platforms; and DGX Cloud computing services. The Graphics segment includes GeForce GPUs for gaming and PCs, the GeForce NOW game streaming service and related infrastructure, and solutions for gaming platforms; Quadro/NVIDIA RTX GPUs for enterprise workstation graphics; virtual GPU software for cloud-based visual and virtual computing; automotive platforms for infotainment systems; and Omniverse Enterprise software for building and operating 3D internet applications. Operating results by segment include costs or expenses directly attributable to each segment, and costs or expenses that are leveraged across our unified architecture and therefore allocated between our two segments. The “All Other” category includes the expenses that our CODM does not assign to either Compute & Networking or Graphics for purposes of making operating decisions or assessing financial performance. The expenses include stock-based compensation expense, corporate infrastructure and support costs, acquisition-related and other costs, and other non-recurring charges and benefits that our CODM deems to be enterprise in nature. Our CODM does not review any information regarding total assets on a reportable segment basis. Depreciation and amortization expenses directly attributable to each reportable segment are included in operating results for each segment. However, our CODM does not review depreciation and amortization expense by operating segment and, therefore, it is not separately presented. The accounting policies for segment reporting are the same as for our consolidated financial statements. The table below presents details of our reportable segments and the “All Other” category. Compute & Networking Graphics All Other Consolidated (In millions) Three Months Ended Oct 27, 2024 Revenue $ 31,036 $ 4,046 $ — $ 35,082 Operating income (loss) $ 22,081 $ 1,502 $ (1,714) $ 21,869 Three Months Ended Oct 29, 2023 Revenue $ 14,645 $ 3,475 $ — $ 18,120 Operating income (loss) $ 10,262 $ 1,493 $ (1,338) $ 10,417 Nine Months Ended Oct 27, 2024 Revenue $ 80,157 $ 11,009 $ — $ 91,166 Operating income (loss) $ 57,977 $ 4,111 $ (4,669) $ 57,419 Nine Months Ended Oct 29, 2023 Revenue $ 29,507 $ 9,312 $ — $ 38,819 Operating income (loss) $ 19,149 $ 3,751 $ (3,542) $ 19,358 Three Months Ended Nine Months Ended Oct 27, 2024 Oct 29, 2023 Oct 27, 2024 Oct 29, 2023 (In millions) Reconciling items included in "All Other" category: Stock-based compensation expense $ (1,252) $ (979) $ (3,416) $ (2,555) Unallocated cost of revenue and operating expenses (307) (198) (816) (515) Acquisition-related and other costs (155) (135) (441) (446) Other — (26) 4 (26) Total $ (1,714) $ (1,338) $ (4,669) $ (3,542) Revenue by geographic area is based upon the billing location of the customer. The end customer and shipping location may be different from our customer’s billing location. For example, most shipments associated with Singapore revenue were to locations other than Singapore and shipments to Singapore were insignificant. Revenue by geographic area was as follows: Three Months Ended Nine Months Ended Oct 27, 2024 Oct 29, 2023 Oct 27, 2024 Oct 29, 2023 (In millions) Revenue: United States $ 14,800 $ 6,302 $ 41,318 $ 14,730 Singapore 7,697 2,702 17,356 4,506 China (including Hong Kong) 5,416 4,030 11,574 8,360 Taiwan 5,153 4,333 15,266 8,968 Other countries 2,016 753 5,652 2,255 Total revenue $ 35,082 $ 18,120 $ 91,166 $ 38,819 We refer to customers who purchase products directly from NVIDIA as direct customers, such as add-in board manufacturers, distributors, ODMs, OEMs, and system integrators. We have certain customers that may purchase products directly from NVIDIA and may use either internal resources or third-party system integrators to complete their build. We also have indirect customers, who purchase products through our direct customers; indirect customers include cloud service providers, consumer internet companies, enterprises, and public sector entities. Sales to direct customers which represented 10% or more of total revenue, all of which were primarily attributable to the Compute & Networking segment, are presented in the following table: Three Months Ended Nine Months Ended Oct 27, 2024 Oct 27, 2024 Customer A 12 % * Customer B 12 % 11 % Customer C 12 % 11 % Customer D * 12 % * Less than 10% of total revenue The customer references of A-D above may represent different customers than those reported in a previous period. Sales to one direct customer represented 12% of total revenue for the third quarter of fiscal year 2024, and sales to a second direct customer represented 11% of total revenue for the first nine months of fiscal year 2024, both of which were attributable to the Compute & Networking segment. The following table summarizes revenue by specialized markets: Three Months Ended Nine Months Ended Oct 27, 2024 Oct 29, 2023 Oct 27, 2024 Oct 29, 2023 (In millions) Revenue: Data Center $ 30,771 $ 14,514 $ 79,606 $ 29,121 Compute 27,644 11,908 69,640 23,877 Networking 3,127 2,606 9,966 5,244 Gaming 3,279 2,856 8,806 7,582 Professional Visualization 486 416 1,367 1,090 Automotive 449 261 1,124 810 OEM and Other 97 73 263 216 Total revenue $ 35,082 $ 18,120 $ 91,166 $ 38,819 |