Robert. Thank you,
beginning Our performance year the where in the to our expected flat from of the we was with to slightly outlook quarter consistent be down. industry the
whereas we for social quarter, expectations. Throughout saw casual portfolio, below casino our trends our the revenue positive our fell slightly year-over-year portfolio
a company. now record portfolio revenue XX.X% the casual represents for new of Our
start Coming sequential saw off to strong growth normalization in the year we QX.
For generated sequentially of the we year-over-year. X% X.X% revenue quarter, and down million $XXX.X
adjusted $XX.X was X.X% income and X.X% year-over-year. million to was $XXX of down XXXX. EBITDA $XX.X Net in up QX million compared sequentially Credit million,
XX.X% XX.X% margin QX in quarter EBITDA and in credit was Our compared of XX.X% QX adjusted in to the XXXX.
We million up generated X.X% record X.X% from our direct-to-consumer platform, revenues of $XXX.X and year-over-year. sequentially
business makes direct-to-consumer revenues. of overall XX.X% Our up now
strength games year-over-year. Bingo and June's in and Solitaire our business Harvest was X.X% year-over-year. This by growth was increased $XXX.X X.X% up the down results Blitz X.X% Revenue year-over-year X.X% Turning Bingo declined casualty and now our across to sequentially revenue sequentially, million, Journey. driven quarter. for Blitz, Grand
well released is Canon with the game, as in the to the players. focus canning for and saw has significant and from resonated answers we feature and is an is of also gems gameplay gameplay In results enhancer through quarter, generate Gems our a change revenue positive features This that economy the example May. of
initiatives this be Germany. on featuring penetration success its a our well-executed localization, As launching The in-game part Bingo for global attributed of successfully can launch and plans focus of milestone market campaign Blitz, the studio achieved marketing growth by significant a in Drew its Barrymore. to
our the in loyal and release forward title with to Bingo game portfolio and looking slate the dedicated a players of number is and are this the one content half strong we the largest category, throughout community in Blitz back year. of the
million, and revenue off up Solitaire a X.X% was down QX year-over-year. record $XX.X XX.X% sequentially Grand Harvest
normalization we campaign saw we stability new While most successful including players. studio's seasons My the and loyal studio launches quarter-over-quarter, monetization the experienced feature Easter Strong X.X. of Special Farm some sequential The experienced in Set collection addition.
our social games. casino theme Shifting to
X.X% Slotomania year-over-year. Theme was Casino X% revenue X.X% sequentially year-over-year. Social down and X.X% million, revenue declined sequentially Games $XXX.X and
revenue We consecutive stabilizing Slotomania third quarter. are for the encouraged to see
to Turning marketing.
As new for Poker also acquisition of and this for digital part uses the an user iOS. amid seeing out After solution, WSOP, to campaign up we user end roll new studio XXXX. additional framework strong by initiative of we our the of Apple's challenging This optimization capability on scaling Series allows success World introduced innovative initial to attribution plan new environment. studios acquisition the ATT, solution marketing of AI-based
operating second and Turning year-over-year, decreased year-over-year. our for in of performance increased quarter. now X% Cost to core revenue Profitable remains line a the specific P&L XX.X% expenses for tenet items us.
that resulting a as QX, The robust were margins for decreased R&D certain in we fourth As lower prioritize flow. operational free industry-leading expenses and end provisions the of XXXX. had the largely quarter by we driven as cash we at retention force profitability reduction R&D in company, in announced efficiencies bonuses the and well that, year-over-year. XX.X%
expenses marketing largely games. new year-over-year. marketing and by sales were Redecore and of decreased Savings and Sales and expenses acquisition user the X% in driven reduction
spending to noted the UA half during on pull back we our we last quarter, of of XXXX. As some second in Redecore started
QX primarily in savings from that G&A year expenses reduction by we force, had year-over-year. XXXX. XX.X% decreased of contingent due This provisions partly fiscal in consideration was and for from certain to the
equivalents. approximately we million in cash of cash had and As $XXX.X XX, June
as Tier metrics. X $X.XX. on ARPDAU our to operational $X.X declined X% at year-over-year Looking to in focus to declined million. Average increased average year-over-year XX.X% to $XXX,XXX DPU marketing markets efforts DAU we XX.X% year-over-year continue
the guidance the at our end higher adjusted EBITDA. end of year credit As year for end for we of our guidance towards XXXX, for low the full our financial and revenue guidance to expect of
previously. $XXX are and our $XXX expect capital million to expenditures We expenditures from capital million, million revising now million and $XXX between down guidance, $XXX
In terms are substantial With focusing value for financial value-enhancing generating we of favorable will value-accretive a pursue And our executing cash an drive Robert of have mentioned on witnessing M&A capacity strong landscape to market. as flow, increasingly are our the core to deals. going free track we and transactions that forward, strengths shareholders. record committed long-term we the
to take that With be happy questions. your we'd